
Face, front view
The front view is the foundation: master symmetry and proportion here and profile and three-quarter views get easy. You build it on guides and erase them only at the end.
Course
The challenges run in order, from the first stroke to the finished drawing. Each one comes with a plate per step, and graded feedback once you send your drawing.
3 challenges

The front view is the foundation: master symmetry and proportion here and profile and three-quarter views get easy. You build it on guides and erase them only at the end.

Eyes are the first thing anyone looks at, and the first thing that gives away a crooked drawing. Here you build them in layers: the box first, then the lid, and only at the end the highlight that brings them alive. The rule that holds it together: exactly one eye fits between the two eyes.

Three-quarter is the angle manga uses most, and the one that fights back hardest. The whole trick is one idea: the far side of the face compresses. Accept that, curve the centre line instead of drawing it straight, and the rest follows.
The other steps, the voice that walks you through them, and the feedback on your drawing are inside the app. Creating the account is free and asks for no card.
An AI compares your drawing with the plate and tells you what to fix. It is not a person looking at your sketchbook.